 
								MADONNA of the CROWN SANCTUARY
During a field trip, famed archaeologist Lara Croft commits a terrible act of evil. Her wickedness does not go unnoticed: a mysterious entity punishes her by imprisoning her in a nightmarish world, and gradually stripping her of all life force until she is reduced to spirit alone! Lara will have to survive on her own strength through hellish scenarios and fight against mysterious forces, eventually atoning for her sins in a beautiful sanctuary nestled in the mountains of Veneto... will she be able to prove herself worthy of forgiveness?

I thought that I wouldn't have to edit anymore, but for the first time I took a look to the Tomb Editor, I liked the software and little by little I returned to edit other levels.

The game includes 9 levels, and the location of the Sanctuary is a real location.
The Sanctuary is located between the country of Brentino-Belluno and Spiazzi, and can be reached by a downhill road from Spiazzi, or with a climb of over 1500 steps from the path of hope from Brentino. 
The Sanctuary is the final of the game, Lara start the game by killing animals, and for this reason she will be punished.
Lara will undergo several transformations of her body until she manages to get to the Sanctuary to repent and ask for forgiveness.   

The game includes a total of 35 secrets, 5 in the fisrt level, 1 in the second level, 8 in the third level, 5 in the fourth level, 5 in the fifth level, 5 in the sixth level, 4 in the seventh level,  and 2 in the eighth level.
In the game there are some actions of other TRs: the super jumps springboards of TR2, and in level 8 the tightrope by TRC, and some time continuos climb from wall to slope ceiling. 
===========================================================================================================================================================================================================================================

Installation: Level playable from download; after having extracted the file .zip you will find the folder "audio", the folder "data", and these files: readme.txt, leggimi.txt,italian.dat, english.dat, script.dat, load.bmp Launch the game from file Play.exe. 
=============================================================================================================================================================================================================================================

Inventor and creator: Antonio (Traio) - Italy 
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Used software: Tomb Editor, Wadmerger, Tbuilder24, Photoshop Elements, STRPIX, Metasequoia.  
Thanks to Core Design and Eidos Interactive, and special thanks to: MontyTRC for Tomb Editor, Paolone for NGLE, Turbo Pascal for STRPIX, O. Mizno for Metasequoia, Michiel for WadMErger, IceBerg for Tbuilder, TombRaiderforums.com, and TombRaiderVault for some tricks, Nillc for beta tester and presentation, LoreRaider for betatesting and hints, and AspideTR for various.
=========================================================================================================================================================================================================================================
I used some textures by old TR, and other textures created by me or from real locations.
Objects are by mine, or modify by old TR.
The voices are from Narakeet.com, and the musics from fiftysounds.com
The music track are: The room, Fly away, Aether, Hephaestus, Final girl, 
Dead wrong, Big river, July, The revelation, Indian cinemascope.
The paintings and drawings textures in the level 3 are from some my real paintings.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
known bugs: in the first level the top of the high polerope disappear, but you can continue to climb.
Some objects appear and disappear momentarily.
==================================================================================================================================================================================================================================

Permissions and prohibitions:    
  
This level cannot be used as base to do other ones.  
This level must be distributed free of charge.  
Objects and textures created for this level can be used only declaring their origin and their belonging to me. 
=============================================================================================================================================================================================================================
This level was not made and is not supported by Core Design Ltd. and Eidos Interactive.
   
Core Design and Eidos are registereds marks.


